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About the Artist_______________________________


3d digital artist currently working as a contract artist in and around Houston, Texas. In
this role, Tim coordinates and develops all aspects of digital art, including 3d animation,
illustrations and photography. Tim is a qualified digital artist and holds a Bachelor of Fine
Arts in Media Arts and Animation from The Art Institute of Houston.

No stranger to the visual art industry, Tim has spent 2 years as a 3d medical animator
and 2 previous years as a freelance artist, which taught him the importance of delivering
visually appealing and unique work. With more then 4 years of experience , and drawing
upon many different interests in his life to become the type of imaginative artist he is
today.

Offering a wide range of programs and services, Tim develops traditional graphics,
to digital illustrations and 3d animation. Tim is very passionate about art and its
possibilities, which provides a unique insight and visual style to his work that captures
the imagination, and delivering a compelling work of art.Experienced 4 year computer
graphic artist; developing bio-medical, technical and commercial animations. Extensive
design knowledge, technical experience and proven track record of developing and
meeting design expectations. Demonstrated skills in developing digital visualizations,
graphic illustrations, then applying them in a variety of formats that include digital-video,
print and web applications. Proficient in software that includes 3ds studio max, adobe
and macromedia programs.


Industry Experience___________________________

Technical Illustrator and Animator

Weatherford
2009 – Present
Contract CG artist responsible for Graphic development, technical illustrations and animation pertaining to product marketing, research and educational material at Weatherford. Develop graphic standard and product identity.

Motion Designer
Inceed
2009 (3 Months)
Contract motion designer for Adcetera, worked with lead artists, writers and designers to develop graphic content and animation for the company’s client base. Primary responsibilities include developing animatics, animation, designing and maintaining company visual standards.


3d Production Animator
Blausen Medical Communications
2006 - 2008
Primary responsibilities included creating, modifying, and developing feature animations for BMC. Worked with senior animators and illustrators to create and revise medical atlases and procedures; collaborated in a production team environment developing custom animations for company clients including CNN, Inside Edition, Locke Bryan Productions, and Genelux. Other responsibilities include modeling of medical instruments, various cancers and ailments. Projects required detailed animation and environment visualization development including lighting and texturing of the models and environments. In addition, projects required additional research for medical conditions and tool functions, along with providing information resources for the animation.


Featured works - Dr. Brown’s Carpal Tunnel (Commercial) Dr. Barrett Foot and Ankle (Commercial) CNN Skater Slash (News Media)


Team Director

NASA Team Production
2006 
Student director for team animation project developing a conceptual animation. Supervised a team of students to create and present concepts of future space exploration to the planet Mars. Primary responsibilities included project management, storyboard design, concept approvals and ensuring that the animation was consistent, and was delivered on time.


Graphic Designer / Animator

Postit-Board.com (Freelance)
2005 - 2006
Developed image for company logo, character animation, images for webpage and business identity. Additional design work included concept of business identity materials including business cards and stationary designs. Further revised content and worked with web designer to establish look and feel of the company website per the client’s request.


Software Skills________________________________


3d Studio Max
Primary animation software, advance user knowledge of 3ds Max dope sheets, curve editor, animation, Bone and Biped rigging, advanced lighting and mental ray, advanced procedural, UV and UV unwrap texture mapping. Also familiar with Backburner render system.

Photoshop
Primary image editing and development software, advanced user knowledge of digital painting, unwrap texture mapping, photo enhancement, image correction, web compression and page layout. Photoshop is the primary software to develop content for 3d animations, storyboards, technical illustration, image enhancement, and web preparation.

Illustrator
Secondary image editing and development software, used to develop line layout, text preparations, logo and illustration development.

Premiere

Primary software for editing video and post effects, used to develop final collective elements of the animation.  Intermediate knowledge of interface and able to record, import digital video and apply audio effects.

After Effects
Primary software with advanced knowledge of interface, utilizing motion graphics, text animation, and compositing layered elements of the footage for adding a finished look and feel to the project. Experienced using 3rd party plug-ins such as Particular and Shine Effects,

Sound Forge
User base knowledge of program capable of importing and modify various audio formats to use in 3d animations, and digital video. Create and record audio adding various effects, enhancing audio sound and quality.

Dreamweaver

Basic user knowledge in web design, page layouts, scripts and image formatting for web based applications.

AutoCAD
Basic knowledge using AutoCAD, with understanding of programs layout, key functions and drafting design.

Additional Skills_______________________________


Well developed traditional skills with artistic mediums such as pencil, pen and ink (color, black and white), and watercolors. Intermediate experience using Microsoft Office Products including Word, Outlook, Excel, PowerPoint, other programs of note include Cleaner XL, and Velocity Editing software. Also have experience in the use of digital photography with basic understanding using the principals of photography and utilizing photographic concepts.


Education_______________ ____________________


Art Institute of Houston
B.F.A, Bachelor of Fine Arts with a Major Arts and Animation
2001-2006

Graduated with final cumulative GPA of 3.6