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I graduated in the fall of 2006 from The Art Institute of Houston, with a Bachelor of Fine Arts with a Major Arts and Animation. Shortly before attending AIH I studied for a year at the University of Houston’s Gerald D. Hines College of Architecture, where completed the basic design and theory segment of the course.

In 2002 I was accepted into the National Technical Honor Society. Here I was involved in School functions and services such as a tutor, public speaker and functionary for the school’s events. I have been awarded many academic awards such as the President’s Student Service Scholarship in August of 2000, Merit Scholarship in 2002, Dean’s List in 2003, Quarterly Scholarship in 2004 and Team Project Honors in 2006.

The team project Honor’s award was given in retro spec to a program started by AIH in which the student body works with professional organizations such as NASA and Sci Fi television network on mock projects that could and can be used in a professional manner. The Program reached success when in 2006 the team project was completed and presented to NASA.

Much of my expertise lies in 3d animation and concept designs. Most notable skills are application of animation, UV and Unwrap texture mapping along with advanced procedural mapping. Second to texturing is advanced lighting and mental ray setup and implication of its materials. Lastly I am familiar with standard rigging and Character Studio. Next to animation I am proficient with the following programs, from simple to advanced user knowledge of Photoshop, After Effects, Premiere, and Illustrator.  Aside from the core programs listed before I have working knowledge of Dreamweaver and Flash.

I am skilled in traditional art and mediums. If it was not for these core skills much of what I do would not be possible. Photography, painting, drawing, sketching, etc… are the core foundation in which my education and interests are built upon. Much of my spare time is spent drawing, sketching and just exploring various avenues of art.



 

Welcome to my Online Portfolio.......





 

 

July 13 2008
New pieces have been added to the Digital Art section.

June 29 2008

Medical demo reel has been uploaded to the 3d animation section with FLV movie.

May 11 2008
Two new digital art pieces, The Cross and World Eater have been completed, both located in the Digital Art section.

March 22 2008
Team Production Animation content added to 3d animation section with FLV movie.

March 19 2008
New 3d Model section added to Digital Art page.
New Model sections are being developed and will be added at a later date to the section.

Feb. 17 2008
New Website has been completed. Although I still have a few things left to complete the majority of the site is active.

Feb. 10 2008
Demo reel is added to site, with new FLV function and setup.


 

 





Que_TimePromo

Que Time
3d mental ray still, composited in photoshop to add the
final touchups for the piece.


Midnight_ThoughtsMain

Midnight Thoughts
3d Model of concept chopper, rendered in Mental Ray,
using global illumination and HDRI lighting.